![]() Users can now start a private match in 1 player on user created maps. Map Editor Improved white objects thumbnails legibility. Grass surrounding fire spawns no longer remain red on Firestorm maps. "Flare gun" kills are no longer considered as Assist kills. Health regeneration option no longer has inverted functionality. Fixed the issue that would prevent maps from being displayed or randomized the first time a user enters Public Co-op. Lobby chat can now be accessed when a controller is connected.Ĭo-op Fixed graphical issues on loading screen hints. Fix the voice chat issue that would mute players by default. Added SHOW TOP, SHOW YOU, PAGE UP and PAGE DOWN options in Leaderboards. General Improved overall Multiplayer stability and performance. If you still run into issues running the game after this, please get in touch with our customer support at Run the downloaded executable on your computer and follow the update process. If you are still encountering issues, follow the process below:Ģ. If your Far Cry 3 PC game crashes upon launch, please restart the Uplay PC client and try again. The install is automatically triggered upon Uplay PC client restart or installation. Patch 1.01 for Far Cry 3 on PC is a critical update that needs to be installed in order to benefit from an optimal game experience. ![]() Put into Far Cry 3 main folder and overwrite. I didn't test all textures through entire game, so if you find some anomalies please report. ![]() Also brightness is decreased because some textures are abnormally bright sand beach for example. Resolution is increased, color is a little bit changed so that roads don't look pink and clouds are not completely white. They are the same like vanilla except 3 Sky textures which are completely new. Number of changed textures is not big so it will not overload your VRAM. This story isn't fully complete yet I might add some pictures and paragraphs soon.Far Cry 3: Texture Pack NO HUD Ultra Setting 1080p PC HD FXAA Mods Injected :-) It required a lot of work, but I was quite motivated and I really liked the idea of a higher resolution Mad Pixels, so that's how I got to release it. In 2016 I returned to update this pack, and I also made a 64x version. So I updated it until spring, when it was practically 100% complete. None of my other submissions were that successful, so I was motivated to make more updates. It was nice to see my pack receive positive feedback and reach the popular reel in the first day. Long story short, I made most of the textures during the December of 2014 and released it on January 2015. I borrowed several textures from the Sprightly pack, so a lot of the textures that you know today are actually a lot older than you think. I wanted Mad Pixels to have all of the textures in the same cartoony style. The reason is, that pack didn't really have one certain style. You might want to ask me, why I didn't just update the Sprightly pack. Fun fact: at first I wasn't sure how to call it, I was considering two names: Mad Pixels or Juicy Pixels. That's when the idea of Mad Pixels was born. Overall Sprightly pack was a nice simplistic resource pack which received positive reviews, but sadly I stopped updating it since my focus went to other things.įast forward to the end of 2014 - I had an idea of making a new resource pack. Sprightly pack was my first full resource pack - before that one, I had made a couple of unfinished resource packs, but they were really bad and I can't even remember how they were called. This pack was inspired by my own resource pack called '' Sprightly pack'', which was released in the autumn of 2012. This version will have updates, however it's not fully clear how many 3D models the full version will have. The 3D version has plenty of blocks - mostly building blocks. The 16x version has Random Mobs and Connected Textures support. This 16x and 64x versions are just about 100% done. For the best views, you can use a shader pack. If you want to have Random Mobs and Connected Textures, you'll need to install Optifine. Recommended to play with fancy textures enabled so the leaves won`t look bad. In 2022 I'm planning to release a higher resolution version. It is a pack that can be used for any purpose - from adventuring to modern building.Īlthough at first it was just another small texture pack, over time this pack has turned into something much bigger than it originally was - all thanks to the community's support! Now there are two additional versions - 64x and 16x 3D. Make your Minecraft world more simple and cheerful with the Mad Pixels resource pack.
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